[Author]
Author = alebalGTA
[Description]
Description = Someone has to test them... can you think of someone more suitable, and expendable, than Wade?
[Objectives]
Objectivescount = 21

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1635,146
Objectives[0]positionY = 3875,552
Objectives[0]positionZ = 33,9313
Objectives[0]Heading = 64,4297
Objectives[0]model = ig_wade
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 1
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 3
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 8
Objectives[0]Weapon0 = AdvancedRifle
Objectives[0]Weapon1 = PipeBomb
Objectives[0]Weapon2 = PistolMk2
Objectives[0]Weapon3 = Revolver
Objectives[0]Weapon4 = AssaultShotgun
Objectives[0]Weapon5 = AssaultSMG
Objectives[0]Weapon6 = CombatPDW
Objectives[0]Weapon7 = MicroSMG
Objectives[0]mission_ActorsCount = 3
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1632,904
Objectives[0]mission_Actors[0]positionY = 3879,624
Objectives[0]mission_Actors[0]positionZ = 33,65839
Objectives[0]mission_Actors[0]Heading = 98,81034
Objectives[0]mission_Actors[0]String_Name = ig_nervousron
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = 966099553
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = 0
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 32
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 31
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 13
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 1631,775
Objectives[0]mission_Actors[1]positionY = 3877,558
Objectives[0]mission_Actors[1]positionZ = 33,69363
Objectives[0]mission_Actors[1]Heading = 33,73197
Objectives[0]mission_Actors[1]String_Name = ig_old_man2
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = 966099553
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 4
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 20
Objectives[0]mission_Actors[1]NeededForObjectiveHint[1] = 29
Objectives[0]mission_Actors[1]NeededForObjectiveHint[2] = 2
Objectives[0]mission_Actors[1]NeededForObjectiveHint[3] = 11
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 4
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 30
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 34
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 12
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 16
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActorCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[0] = 28
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[1] = 10
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 1291,108
Objectives[0]mission_Actors[2]positionY = 3978,41
Objectives[0]mission_Actors[2]positionZ = 34,98562
Objectives[0]mission_Actors[2]Heading = 263,6512
Objectives[0]mission_Actors[2]String_Name = ig_old_man1a
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = 966099553
Objectives[0]mission_Actors[2]Variation = Default
Objectives[0]mission_Actors[2]Task = 3
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[0]mission_Actors[2]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[2]NeededForObjectiveHint[0] = 25
Objectives[0]mission_Actors[2]NeededForObjectiveHint[1] = 7
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 27
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 9
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActorCount = 2
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActor[0] = 24
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActor[1] = 6
Objectives[0]mission_Vehicles = 4
Objectives[0]mission_Vehicles[0]positionX = 1627,98
Objectives[0]mission_Vehicles[0]positionY = 3880,677
Objectives[0]mission_Vehicles[0]positionZ = 32,95061
Objectives[0]mission_Vehicles[0]Heading = 69,49282
Objectives[0]mission_Vehicles[0]Name = Rocket Voltic
Objectives[0]mission_Vehicles[0]Model = voltic2
Objectives[0]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicLime
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 15
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 5
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]positionX = 1634,611
Objectives[0]mission_Vehicles[1]positionY = 3877,563
Objectives[0]mission_Vehicles[1]positionZ = 33,33394
Objectives[0]mission_Vehicles[1]Heading = 64,88085
Objectives[0]mission_Vehicles[1]Name = Blista
Objectives[0]mission_Vehicles[1]Model = emperor2
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlackSteel
Objectives[0]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 15
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 2
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 33
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[1] = 15
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[1] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 5
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 31
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 34
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 12
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[3] = 13
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[4] = 16
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[0]mission_Vehicles[2]positionX = 1295,819
Objectives[0]mission_Vehicles[2]positionY = 3977,616
Objectives[0]mission_Vehicles[2]positionZ = 30,85777
Objectives[0]mission_Vehicles[2]Heading = 77,58461
Objectives[0]mission_Vehicles[2]Name = Rimorchiatore
Objectives[0]mission_Vehicles[2]Model = tug
Objectives[0]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = True
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[2]NeededForObjectiveHintCount = 1
Objectives[0]mission_Vehicles[2]NeededForObjectiveHint[0] = 3
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 27
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[1] = 9
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[3]positionX = 1292,579
Objectives[0]mission_Vehicles[3]positionY = 3984,764
Objectives[0]mission_Vehicles[3]positionZ = 30,29904
Objectives[0]mission_Vehicles[3]Heading = 262,2621
Objectives[0]mission_Vehicles[3]Name = Suntrap
Objectives[0]mission_Vehicles[3]Model = suntrap
Objectives[0]mission_Vehicles[3]PrimaryColor = UtilShadowSilver
Objectives[0]mission_Vehicles[3]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = True
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 0
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[3]NeededForObjectivesCount = 2
Objectives[0]mission_Vehicles[3]NeededForVehicleObjectiveNumber[0] = 26
Objectives[0]mission_Vehicles[3]NeededForVehicleIndex[0] = 3
Objectives[0]mission_Vehicles[3]NeededForVehicleObjectiveNumber[1] = 8
Objectives[0]mission_Vehicles[3]NeededForVehicleIndex[1] = 3
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 1
Objectives[0]mission_Props[0]Model = prop_mp_ramp_03
Objectives[0]mission_Props[0]PlaceOnGround = False
Objectives[0]mission_Props[0]FreesePosition = True
Objectives[0]mission_Props[0]positionX = 1524,127
Objectives[0]mission_Props[0]positionY = 3916,084
Objectives[0]mission_Props[0]positionZ = 31,39541
Objectives[0]mission_Props[0]rotationX = 0,194331
Objectives[0]mission_Props[0]rotationY = -5,429144
Objectives[0]mission_Props[0]rotationZ = 72,50919
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 1603,043
Objectives[1]positionY = 3888,312
Objectives[1]positionZ = 31,30246
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 1
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = 1628,607
Objectives[1]Task_List[0]PositionY = 3879,481
Objectives[1]Task_List[0]PositionZ = 32,96886
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Hint_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1630,382
Objectives[2]positionY = 3872,999
Objectives[2]positionZ = 32,71584
Objectives[2]Hint_Time = 10
Objectives[2]Hint_FOV = 40
Objectives[2]Hint_Use_Position = False
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = True
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 2
Objectives[2]ObjectiveMessages[0]positionX = 529,8362
Objectives[2]ObjectiveMessages[0]positionY = 4933,36
Objectives[2]ObjectiveMessages[0]positionZ = 306,2788
Objectives[2]ObjectiveMessages[0]Message = ~b~Okay, remember, the E button turns on the rocket...
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = 529,1099
Objectives[2]ObjectiveMessages[1]positionY = 4930,007
Objectives[2]ObjectiveMessages[1]positionZ = 302,4003
Objectives[2]ObjectiveMessages[1]Message = ~b~Go straight for the ramp and don't fire the rocket too soon...
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 5
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[3]Type = Hint_Objective
Objectives[3]Text = 
Objectives[3]positionX = 1306,057
Objectives[3]positionY = 3955,705
Objectives[3]positionZ = 16,37157
Objectives[3]Hint_Time = 6
Objectives[3]Hint_FOV = 20
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = False
Objectives[3]Hint_Use_Vehicle = True
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 2
Objectives[3]ObjectiveMessages[0]positionX = 529,7643
Objectives[3]ObjectiveMessages[0]positionY = 4920,405
Objectives[3]ObjectiveMessages[0]positionZ = 292,0438
Objectives[3]ObjectiveMessages[0]Message = ~g~Okay... and where should i land in theory?
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 532,5359
Objectives[3]ObjectiveMessages[1]positionY = 4917,129
Objectives[3]ObjectiveMessages[1]positionZ = 287,1038
Objectives[3]ObjectiveMessages[1]Message = ~b~On that boat if you go straight.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 3
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[4]Text = 
Objectives[4]Type = Leave_Area
Objectives[4]positionX = 1628,943
Objectives[4]positionY = 3880,316
Objectives[4]positionZ = 32,45008
Objectives[4]Leave_Area_Distance = 150
Objectives[4]Leave_Area_Use_Objective_Position = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 4
Objectives[4]ObjectiveMessages[0]positionX = 536,5152
Objectives[4]ObjectiveMessages[0]positionY = 4899,053
Objectives[4]ObjectiveMessages[0]positionZ = 263,0099
Objectives[4]ObjectiveMessages[0]Message = ~g~Okay.
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 536,9511
Objectives[4]ObjectiveMessages[1]positionY = 4896,48
Objectives[4]ObjectiveMessages[1]positionZ = 260,3123
Objectives[4]ObjectiveMessages[1]Message = ~y~He will never make it... as soon as he ignite the rocket it will explode...
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 1
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = True
Objectives[4]ObjectiveMessages[1]TypeTextMesage = False
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = 538,9619
Objectives[4]ObjectiveMessages[2]positionY = 4891,758
Objectives[4]ObjectiveMessages[2]positionZ = 255,0636
Objectives[4]ObjectiveMessages[2]Message = ~b~No, my rockets don't explode, I did the math right... go Wade!
Objectives[4]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[2]Sender = 
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = White
Objectives[4]ObjectiveMessages[2]PlayFromStart = False
Objectives[4]ObjectiveMessages[2]Delay = True
Objectives[4]ObjectiveMessages[2]DelayTime = 8
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = True
Objectives[4]ObjectiveMessages[2]TypeTextMesage = False
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[3]positionX = 543,6611
Objectives[4]ObjectiveMessages[3]positionY = 4884,837
Objectives[4]ObjectiveMessages[3]positionZ = 247,0794
Objectives[4]ObjectiveMessages[3]Message = ~g~Okay.
Objectives[4]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[3]Sender = 
Objectives[4]ObjectiveMessages[3]Subject = 
Objectives[4]ObjectiveMessages[3]MessageColor = White
Objectives[4]ObjectiveMessages[3]PlayFromStart = False
Objectives[4]ObjectiveMessages[3]Delay = True
Objectives[4]ObjectiveMessages[3]DelayTime = 14
Objectives[4]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[3]TypeSubtitle = True
Objectives[4]ObjectiveMessages[3]TypeTextMesage = False
Objectives[4]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[5]Text = 
Objectives[5]Text2 = 
Objectives[5]Text3 = 
Objectives[5]Failed_Text = 
Objectives[5]Type = Checkpoint
Objectives[5]Checkpoint_Type = 45
Objectives[5]Reserved = 1
Objectives[5]ColorR = 255
Objectives[5]ColorG = 255
Objectives[5]ColorB = 0
Objectives[5]ColorA = 255
Objectives[5]IconColorR = 255
Objectives[5]IconColorG = 255
Objectives[5]IconColorB = 0
Objectives[5]IconColorA = 255
Objectives[5]positionX = 1300,815
Objectives[5]positionY = 3976,462
Objectives[5]positionZ = 29,98952
Objectives[5]Heading = 77,73725
Objectives[5]Diameter = 40
Objectives[5]minimum_hight = 1
Objectives[5]maximum_hight = 10
Objectives[5]TriggerDistance = 20
Objectives[5]PlaySound = False
Objectives[5]LoseWanted = False
Objectives[5]Stop_Vehicle = False
Objectives[5]DeliverVehicleOnly = True
Objectives[5]DeliverTrailor = False
Objectives[5]DeliverTowTruck = False
Objectives[5]DeliverVehicleCargobob = False
Objectives[5]DeliverPropCargobob = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 1
Objectives[5]ObjectiveMessages[0]positionX = 554,5456
Objectives[5]ObjectiveMessages[0]positionY = 4876,55
Objectives[5]ObjectiveMessages[0]positionZ = 237,0196
Objectives[5]ObjectiveMessages[0]Message = ~g~Oh shit, oh shit, oh shit, oh shit, oh shit, oh shit, oh shit, oh shit, oh shit...
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[6]Type = GoTo_Actor
Objectives[6]Text = 
Objectives[6]positionX = 1301,624
Objectives[6]positionY = 3970,739
Objectives[6]positionZ = 30,01361
Objectives[6]GoTo_Actor_ChangToCompanion = False
Objectives[6]GoTo_Actor_Distance = 3
Objectives[6]GoTo_Actor_Remove_Blip = True
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 1
Objectives[6]ObjectiveMessages[0]positionX = 560,9211
Objectives[6]ObjectiveMessages[0]positionY = 4871,62
Objectives[6]ObjectiveMessages[0]positionZ = 231,3415
Objectives[6]ObjectiveMessages[0]Message = ~g~Fuck!
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[7]Type = Hint_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1301,243
Objectives[7]positionY = 3969,653
Objectives[7]positionZ = 29,41375
Objectives[7]Hint_Time = 9
Objectives[7]Hint_FOV = 40
Objectives[7]Hint_Use_Position = False
Objectives[7]Hint_Use_Player = False
Objectives[7]Hint_Use_Actor = True
Objectives[7]Hint_Use_Vehicle = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 2
Objectives[7]ObjectiveMessages[0]positionX = 566,4973
Objectives[7]ObjectiveMessages[0]positionY = 4866,377
Objectives[7]ObjectiveMessages[0]positionZ = 226,0354
Objectives[7]ObjectiveMessages[0]Message = ~g~So... I'm not sure I made it...
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = 570,3907
Objectives[7]ObjectiveMessages[1]positionY = 4862,89
Objectives[7]ObjectiveMessages[1]positionZ = 222,5082
Objectives[7]ObjectiveMessages[1]Message = ~o~Let's say we probably won't use that car anymore, and you'll tell Doc.
Objectives[7]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = White
Objectives[7]ObjectiveMessages[1]PlayFromStart = False
Objectives[7]ObjectiveMessages[1]Delay = True
Objectives[7]ObjectiveMessages[1]DelayTime = 3
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = True
Objectives[7]ObjectiveMessages[1]TypeTextMesage = False
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[8]Text = 
Objectives[8]FaildText = 
Objectives[8]Type = Enter_Vehicle
Objectives[8]positionX = 1292,579
Objectives[8]positionY = 3984,764
Objectives[8]positionZ = 29,83312
Objectives[8]EnterVehicle_AsPassenger = False
Objectives[8]EnterVehicle_CanExit = True
Objectives[8]EnterVehicle_SetIsWanted = False
Objectives[8]EnterVehicle_SeatIndex = 0
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 2
Objectives[8]ObjectiveMessages[0]positionX = 575,7454
Objectives[8]ObjectiveMessages[0]positionY = 4857,958
Objectives[8]ObjectiveMessages[0]positionZ = 217,9009
Objectives[8]ObjectiveMessages[0]Message = ~o~Come on, get the boat and go tell him.
Objectives[8]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = True
Objectives[8]ObjectiveMessages[0]Delay = False
Objectives[8]ObjectiveMessages[0]DelayTime = 0
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = True
Objectives[8]ObjectiveMessages[0]TypeTextMesage = False
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = 580,1175
Objectives[8]ObjectiveMessages[1]positionY = 4852,785
Objectives[8]ObjectiveMessages[1]positionZ = 213,9686
Objectives[8]ObjectiveMessages[1]Message = ~g~Okay.
Objectives[8]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = False
Objectives[8]ObjectiveMessages[1]Delay = True
Objectives[8]ObjectiveMessages[1]DelayTime = 3
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = True
Objectives[8]ObjectiveMessages[1]TypeTextMesage = False
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1287,705
Objectives[9]positionY = 3978,964
Objectives[9]positionZ = 29,94076
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]TaskListCount = 7
Objectives[9]Task_List[0]Type = EnterVehicle
Objectives[9]Task_List[0]PositionX = 1292,631
Objectives[9]Task_List[0]PositionY = 3978,176
Objectives[9]Task_List[0]PositionZ = 31,41348
Objectives[9]Task_List[0]Speed = 1
Objectives[9]Task_List[0]SeatIndex = -1
Objectives[9]Task_List[0]TaskIndex = 0
Objectives[9]Task_List[0]Warp = False
Objectives[9]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[9]Task_List[1]positionX = 1287,691
Objectives[9]Task_List[1]positionY = 3979,164
Objectives[9]Task_List[1]positionZ = 30,73782
Objectives[9]Task_List[1]Block = True
Objectives[9]Task_List[2]Type = Drive
Objectives[9]Task_List[2]PositionX = 1227,422
Objectives[9]Task_List[2]PositionY = 3954,498
Objectives[9]Task_List[2]PositionZ = 31,12662
Objectives[9]Task_List[2]Speed = 100
Objectives[9]Task_List[2]StopBeforeVehicles = False
Objectives[9]Task_List[2]StopBeforeActors = False
Objectives[9]Task_List[2]AvoidVehicles = True
Objectives[9]Task_List[2]AvoidEmptyVehicles = True
Objectives[9]Task_List[2]AvoidActors = True
Objectives[9]Task_List[2]AvoidObjects = True
Objectives[9]Task_List[2]StopAtLights = False
Objectives[9]Task_List[2]UseBlinkers = True
Objectives[9]Task_List[2]AllowGoingWrongWay = True
Objectives[9]Task_List[2]Reverse = False
Objectives[9]Task_List[2]TakeShortestPath = True
Objectives[9]Task_List[2]IgnoreRoads = True
Objectives[9]Task_List[2]IgnoreAllPathing = True
Objectives[9]Task_List[2]AvoidHighWays = True
Objectives[9]Task_List[3]Type = Drive
Objectives[9]Task_List[3]PositionX = 1228,179
Objectives[9]Task_List[3]PositionY = 3885,988
Objectives[9]Task_List[3]PositionZ = 30,59624
Objectives[9]Task_List[3]Speed = 100
Objectives[9]Task_List[3]StopBeforeVehicles = False
Objectives[9]Task_List[3]StopBeforeActors = False
Objectives[9]Task_List[3]AvoidVehicles = True
Objectives[9]Task_List[3]AvoidEmptyVehicles = True
Objectives[9]Task_List[3]AvoidActors = True
Objectives[9]Task_List[3]AvoidObjects = True
Objectives[9]Task_List[3]StopAtLights = False
Objectives[9]Task_List[3]UseBlinkers = True
Objectives[9]Task_List[3]AllowGoingWrongWay = True
Objectives[9]Task_List[3]Reverse = False
Objectives[9]Task_List[3]TakeShortestPath = True
Objectives[9]Task_List[3]IgnoreRoads = True
Objectives[9]Task_List[3]IgnoreAllPathing = True
Objectives[9]Task_List[3]AvoidHighWays = True
Objectives[9]Task_List[4]Type = Drive
Objectives[9]Task_List[4]PositionX = 1443,6
Objectives[9]Task_List[4]PositionY = 3887,914
Objectives[9]Task_List[4]PositionZ = 31,13694
Objectives[9]Task_List[4]Speed = 100
Objectives[9]Task_List[4]StopBeforeVehicles = False
Objectives[9]Task_List[4]StopBeforeActors = False
Objectives[9]Task_List[4]AvoidVehicles = True
Objectives[9]Task_List[4]AvoidEmptyVehicles = True
Objectives[9]Task_List[4]AvoidActors = True
Objectives[9]Task_List[4]AvoidObjects = True
Objectives[9]Task_List[4]StopAtLights = False
Objectives[9]Task_List[4]UseBlinkers = True
Objectives[9]Task_List[4]AllowGoingWrongWay = True
Objectives[9]Task_List[4]Reverse = False
Objectives[9]Task_List[4]TakeShortestPath = True
Objectives[9]Task_List[4]IgnoreRoads = True
Objectives[9]Task_List[4]IgnoreAllPathing = True
Objectives[9]Task_List[4]AvoidHighWays = True
Objectives[9]Task_List[5]Type = Drive
Objectives[9]Task_List[5]PositionX = 1556,648
Objectives[9]Task_List[5]PositionY = 3869,388
Objectives[9]Task_List[5]PositionZ = 30,64926
Objectives[9]Task_List[5]Speed = 100
Objectives[9]Task_List[5]StopBeforeVehicles = False
Objectives[9]Task_List[5]StopBeforeActors = False
Objectives[9]Task_List[5]AvoidVehicles = True
Objectives[9]Task_List[5]AvoidEmptyVehicles = True
Objectives[9]Task_List[5]AvoidActors = True
Objectives[9]Task_List[5]AvoidObjects = True
Objectives[9]Task_List[5]StopAtLights = False
Objectives[9]Task_List[5]UseBlinkers = True
Objectives[9]Task_List[5]AllowGoingWrongWay = True
Objectives[9]Task_List[5]Reverse = False
Objectives[9]Task_List[5]TakeShortestPath = True
Objectives[9]Task_List[5]IgnoreRoads = True
Objectives[9]Task_List[5]IgnoreAllPathing = True
Objectives[9]Task_List[5]AvoidHighWays = True
Objectives[9]Task_List[6]Type = Drive
Objectives[9]Task_List[6]PositionX = 1595,005
Objectives[9]Task_List[6]PositionY = 3859,616
Objectives[9]Task_List[6]PositionZ = 30,78009
Objectives[9]Task_List[6]Speed = 10
Objectives[9]Task_List[6]StopBeforeVehicles = False
Objectives[9]Task_List[6]StopBeforeActors = False
Objectives[9]Task_List[6]AvoidVehicles = True
Objectives[9]Task_List[6]AvoidEmptyVehicles = True
Objectives[9]Task_List[6]AvoidActors = True
Objectives[9]Task_List[6]AvoidObjects = True
Objectives[9]Task_List[6]StopAtLights = False
Objectives[9]Task_List[6]UseBlinkers = True
Objectives[9]Task_List[6]AllowGoingWrongWay = True
Objectives[9]Task_List[6]Reverse = False
Objectives[9]Task_List[6]TakeShortestPath = True
Objectives[9]Task_List[6]IgnoreRoads = True
Objectives[9]Task_List[6]IgnoreAllPathing = True
Objectives[9]Task_List[6]AvoidHighWays = True
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = GoTo_Actor
Objectives[10]Text = 
Objectives[10]positionX = 1631,503
Objectives[10]positionY = 3877,988
Objectives[10]positionZ = 32,66623
Objectives[10]GoTo_Actor_ChangToCompanion = False
Objectives[10]GoTo_Actor_Distance = 3
Objectives[10]GoTo_Actor_Remove_Blip = True
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Hint_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1623,555
Objectives[11]positionY = 3881,843
Objectives[11]positionZ = 32,11663
Objectives[11]Hint_Time = 12
Objectives[11]Hint_FOV = 40
Objectives[11]Hint_Use_Position = False
Objectives[11]Hint_Use_Player = False
Objectives[11]Hint_Use_Actor = True
Objectives[11]Hint_Use_Vehicle = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 2
Objectives[11]ObjectiveMessages[0]positionX = 586,6953
Objectives[11]ObjectiveMessages[0]positionY = 4845,531
Objectives[11]ObjectiveMessages[0]positionZ = 208,7987
Objectives[11]ObjectiveMessages[0]Message = ~g~Emh... Larry says we're not going to use that car anymore...
Objectives[11]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = White
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = True
Objectives[11]ObjectiveMessages[0]TypeTextMesage = False
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = 589,8775
Objectives[11]ObjectiveMessages[1]positionY = 4842,06
Objectives[11]ObjectiveMessages[1]positionZ = 206,2492
Objectives[11]ObjectiveMessages[1]Message = ~b~We know... we have seen... come on, let's go we have other experiments to do...
Objectives[11]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = White
Objectives[11]ObjectiveMessages[1]PlayFromStart = False
Objectives[11]ObjectiveMessages[1]Delay = True
Objectives[11]ObjectiveMessages[1]DelayTime = 5
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = True
Objectives[11]ObjectiveMessages[1]TypeTextMesage = False
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = 
Objectives[12]positionX = 1624,257
Objectives[12]positionY = 3871,58
Objectives[12]positionZ = 32,33964
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 99
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 1
Objectives[12]TaskListCount = 1
Objectives[12]Task_List[0]Type = EnterVehicle
Objectives[12]Task_List[0]PositionX = 1633,625
Objectives[12]Task_List[0]PositionY = 3877,947
Objectives[12]Task_List[0]PositionZ = 33,2734
Objectives[12]Task_List[0]Speed = 1
Objectives[12]Task_List[0]SeatIndex = -1
Objectives[12]Task_List[0]TaskIndex = 0
Objectives[12]Task_List[0]Warp = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = 
Objectives[13]positionX = 1630,573
Objectives[13]positionY = 3883,012
Objectives[13]positionZ = 32,38843
Objectives[13]SetPlayerActor_Use_Player = False
Objectives[13]SetPlayerActor_Player_Controllable = True
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[13]SetPlayerActor_Use_Actor = True
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = False
Objectives[13]SetPlayerActor_Invincible = False
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 99
Objectives[13]Task_Repeat = False
Objectives[13]Task_Timeout = False
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = mic_chatter
Objectives[13]Task_Time = 1
Objectives[13]TaskListCount = 1
Objectives[13]Task_List[0]Type = EnterVehicle
Objectives[13]Task_List[0]PositionX = 1635,167
Objectives[13]Task_List[0]PositionY = 3877,405
Objectives[13]Task_List[0]PositionZ = 33,36814
Objectives[13]Task_List[0]Speed = 1
Objectives[13]Task_List[0]SeatIndex = -2
Objectives[13]Task_List[0]TaskIndex = 0
Objectives[13]Task_List[0]Warp = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Hint_Objective
Objectives[14]Text = 
Objectives[14]positionX = 1632,601
Objectives[14]positionY = 3871,248
Objectives[14]positionZ = 32,88779
Objectives[14]Hint_Time = 5
Objectives[14]Hint_FOV = 40
Objectives[14]Hint_Use_Position = False
Objectives[14]Hint_Use_Player = False
Objectives[14]Hint_Use_Actor = True
Objectives[14]Hint_Use_Vehicle = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 1
Objectives[14]ObjectiveMessages[0]positionX = 602,1675
Objectives[14]ObjectiveMessages[0]positionY = 4830,787
Objectives[14]ObjectiveMessages[0]positionZ = 194,7023
Objectives[14]ObjectiveMessages[0]Message = ~y~Yeah, right... since he survived, why not try to kill him again?
Objectives[14]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = White
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = True
Objectives[14]ObjectiveMessages[0]TypeTextMesage = False
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[15]Text = 
Objectives[15]FaildText = 
Objectives[15]Type = Enter_Vehicle
Objectives[15]positionX = 1634,1
Objectives[15]positionY = 3872,519
Objectives[15]positionZ = 32,95456
Objectives[15]EnterVehicle_AsPassenger = True
Objectives[15]EnterVehicle_CanExit = True
Objectives[15]EnterVehicle_SetIsWanted = False
Objectives[15]EnterVehicle_SeatIndex = -2
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 2
Objectives[15]ObjectiveMessages[0]positionX = 617,4067
Objectives[15]ObjectiveMessages[0]positionY = 4822,657
Objectives[15]ObjectiveMessages[0]positionZ = 183,9944
Objectives[15]ObjectiveMessages[0]Message = ~b~Right, come on Wade, get in the car.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = White
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = True
Objectives[15]ObjectiveMessages[0]TypeTextMesage = False
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 621,4182
Objectives[15]ObjectiveMessages[1]positionY = 4821,13
Objectives[15]ObjectiveMessages[1]positionZ = 181,2288
Objectives[15]ObjectiveMessages[1]Message = ~g~Okay.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = White
Objectives[15]ObjectiveMessages[1]PlayFromStart = False
Objectives[15]ObjectiveMessages[1]Delay = True
Objectives[15]ObjectiveMessages[1]DelayTime = 3
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = True
Objectives[15]ObjectiveMessages[1]TypeTextMesage = False
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = 
Objectives[16]positionX = 1634,329
Objectives[16]positionY = 3879,292
Objectives[16]positionZ = 32,73782
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 6
Objectives[16]Task_List[0]Type = EnterVehicle
Objectives[16]Task_List[0]PositionX = 1635,638
Objectives[16]Task_List[0]PositionY = 3876,763
Objectives[16]Task_List[0]PositionZ = 33,42058
Objectives[16]Task_List[0]Speed = 1
Objectives[16]Task_List[0]SeatIndex = -1
Objectives[16]Task_List[0]TaskIndex = 0
Objectives[16]Task_List[0]Warp = False
Objectives[16]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[16]Task_List[1]positionX = 1632,076
Objectives[16]Task_List[1]positionY = 3877,311
Objectives[16]Task_List[1]positionZ = 33,21651
Objectives[16]Task_List[1]Block = True
Objectives[16]Task_List[2]Type = Drive
Objectives[16]Task_List[2]PositionX = 2209,41
Objectives[16]Task_List[2]PositionY = 3805,268
Objectives[16]Task_List[2]PositionZ = 33,28652
Objectives[16]Task_List[2]Speed = 10
Objectives[16]Task_List[2]StopBeforeVehicles = True
Objectives[16]Task_List[2]StopBeforeActors = True
Objectives[16]Task_List[2]AvoidVehicles = True
Objectives[16]Task_List[2]AvoidEmptyVehicles = False
Objectives[16]Task_List[2]AvoidActors = False
Objectives[16]Task_List[2]AvoidObjects = True
Objectives[16]Task_List[2]StopAtLights = True
Objectives[16]Task_List[2]UseBlinkers = True
Objectives[16]Task_List[2]AllowGoingWrongWay = False
Objectives[16]Task_List[2]Reverse = False
Objectives[16]Task_List[2]TakeShortestPath = False
Objectives[16]Task_List[2]IgnoreRoads = False
Objectives[16]Task_List[2]IgnoreAllPathing = False
Objectives[16]Task_List[2]AvoidHighWays = False
Objectives[16]Task_List[3]Type = Drive
Objectives[16]Task_List[3]PositionX = 2472,852
Objectives[16]Task_List[3]PositionY = 4378,005
Objectives[16]Task_List[3]PositionZ = 35,76698
Objectives[16]Task_List[3]Speed = 10
Objectives[16]Task_List[3]StopBeforeVehicles = True
Objectives[16]Task_List[3]StopBeforeActors = True
Objectives[16]Task_List[3]AvoidVehicles = True
Objectives[16]Task_List[3]AvoidEmptyVehicles = False
Objectives[16]Task_List[3]AvoidActors = False
Objectives[16]Task_List[3]AvoidObjects = True
Objectives[16]Task_List[3]StopAtLights = True
Objectives[16]Task_List[3]UseBlinkers = True
Objectives[16]Task_List[3]AllowGoingWrongWay = False
Objectives[16]Task_List[3]Reverse = False
Objectives[16]Task_List[3]TakeShortestPath = False
Objectives[16]Task_List[3]IgnoreRoads = False
Objectives[16]Task_List[3]IgnoreAllPathing = False
Objectives[16]Task_List[3]AvoidHighWays = False
Objectives[16]Task_List[4]Type = Drive
Objectives[16]Task_List[4]PositionX = 1797,596
Objectives[16]Task_List[4]PositionY = 4574,457
Objectives[16]Task_List[4]PositionZ = 36,18307
Objectives[16]Task_List[4]Speed = 10
Objectives[16]Task_List[4]StopBeforeVehicles = True
Objectives[16]Task_List[4]StopBeforeActors = True
Objectives[16]Task_List[4]AvoidVehicles = True
Objectives[16]Task_List[4]AvoidEmptyVehicles = False
Objectives[16]Task_List[4]AvoidActors = False
Objectives[16]Task_List[4]AvoidObjects = True
Objectives[16]Task_List[4]StopAtLights = True
Objectives[16]Task_List[4]UseBlinkers = True
Objectives[16]Task_List[4]AllowGoingWrongWay = False
Objectives[16]Task_List[4]Reverse = False
Objectives[16]Task_List[4]TakeShortestPath = False
Objectives[16]Task_List[4]IgnoreRoads = False
Objectives[16]Task_List[4]IgnoreAllPathing = False
Objectives[16]Task_List[4]AvoidHighWays = False
Objectives[16]Task_List[5]Type = Drive
Objectives[16]Task_List[5]PositionX = 1312,446
Objectives[16]Task_List[5]PositionY = 4314,558
Objectives[16]Task_List[5]PositionZ = 37,64726
Objectives[16]Task_List[5]Speed = 10
Objectives[16]Task_List[5]StopBeforeVehicles = True
Objectives[16]Task_List[5]StopBeforeActors = True
Objectives[16]Task_List[5]AvoidVehicles = True
Objectives[16]Task_List[5]AvoidEmptyVehicles = False
Objectives[16]Task_List[5]AvoidActors = False
Objectives[16]Task_List[5]AvoidObjects = True
Objectives[16]Task_List[5]StopAtLights = True
Objectives[16]Task_List[5]UseBlinkers = True
Objectives[16]Task_List[5]AllowGoingWrongWay = False
Objectives[16]Task_List[5]Reverse = False
Objectives[16]Task_List[5]TakeShortestPath = False
Objectives[16]Task_List[5]IgnoreRoads = False
Objectives[16]Task_List[5]IgnoreAllPathing = False
Objectives[16]Task_List[5]AvoidHighWays = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = 
Objectives[17]Type = Leave_Area
Objectives[17]positionX = 1833,878
Objectives[17]positionY = 3785,77
Objectives[17]positionZ = 32,36273
Objectives[17]Leave_Area_Distance = 100
Objectives[17]Leave_Area_Use_Objective_Position = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 2
Objectives[17]ObjectiveMessages[0]positionX = 628,0525
Objectives[17]ObjectiveMessages[0]positionY = 4819,68
Objectives[17]ObjectiveMessages[0]positionZ = 176,6031
Objectives[17]ObjectiveMessages[0]Message = ~y~And now what?
Objectives[17]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = True
Objectives[17]ObjectiveMessages[0]TypeTextMesage = False
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 632,755
Objectives[17]ObjectiveMessages[1]positionY = 4818,396
Objectives[17]ObjectiveMessages[1]positionZ = 173,188
Objectives[17]ObjectiveMessages[1]Message = ~b~Now, a flying bike... more or less...
Objectives[17]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = White
Objectives[17]ObjectiveMessages[1]PlayFromStart = False
Objectives[17]ObjectiveMessages[1]Delay = True
Objectives[17]ObjectiveMessages[1]DelayTime = 2
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = True
Objectives[17]ObjectiveMessages[1]TypeTextMesage = False
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[18]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[18]Type = Timeout_Objective
Objectives[18]positionX = -428,7479
Objectives[18]positionY = 428,5876
Objectives[18]positionZ = 111,8526
Objectives[18]Timeout_Min = 0
Objectives[18]Timeout_Sec = 10
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[19]Type = Timeout_Objective
Objectives[19]positionX = -462,4594
Objectives[19]positionY = 424,1689
Objectives[19]positionZ = 102,1218
Objectives[19]Timeout_Min = 0
Objectives[19]Timeout_Sec = 10
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[20]Type = Timeout_Objective
Objectives[20]positionX = -490,2219
Objectives[20]positionY = 420,5301
Objectives[20]positionZ = 102,7458
Objectives[20]Timeout_Min = 0
Objectives[20]Timeout_Sec = 10
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

